Positive Space.

Anthony Zinni was gracious enough to lend me a soapbox to talk about Cadence & Slang over at his design blog, Positive Space. My writeup is posted right now, so you should go and check it out!

I’ve also written up some more on my Kickstarter’s posts about my writing process and heuristic usability.

November 09, 2009, 10:24am

November.

So we’re into November. I’ve stopped bugging you with daily reasons. Donations are about to top $4,000 - almost halfway there.

But most notably, I’m starting to write in longer form over at my Kickstarter project. I just wrote a big post about everybody’s favorite topic: heuristic usability evaulation! You should head over and check it out.

November 04, 2009, 9:20pm

Reason #25.

Already people have had their novels, contemporary photography, shipping costs, and absurd emoji translations funded in full. In the grand scheme, Cadence & Slang is just one more data point in a long string of dreams come true of some really passionate individuals. I’m honored to be a part of it, and I harbor tremendous faith in what it’s done so far. If you could help by pledging your support, you’d make one random dude in Chicago who cares about something a lot - enough to publish an entire book about it - very, very happy.

Pledge to Cadence & Slang today.

October 29, 2009, 1:39pm

Reason #24.

If you bought a $3 latte at Starbucks this morning, then you probably just wasted $2 to convey caffeine into your half-asleep body. I humbly implore you not to make the same mistake tomorrow morning. The minimum pledge amount is only $1. Every single dollar moves us closer to the goal, and tiny pledges build up really quickly.

Pledge to Cadence & Slang today.

October 28, 2009, 12:21pm

Reason #23.

These days, many authors rely less on the conventional structures of publishing - shopping the manuscript around, subjecting themselves to editorial cuts, changing the book’s design to be branded better - and go it alone. Their works end up with more integrity, authenticity, and consistency as a result.

Pledge to Cadence & Slang today.

October 27, 2009, 1:53pm

Reason #22.

If you’ve ever bought a Flip Video, pretty much anything from Apple or Nintendo in the past ten years, or any hardware or software that’s appeared to “just work” and get out of your way, then you believe in good design - and are voting for it with your wallet. If you’ve ever read John Maeda’s Laws of Simplicity or Edward Tufte’s The Visual Display of Quantitative Information, then you understand the value of simplicity in technology. All of these products are parts of a trend that Cadence & Slang discusses at length. Pledging to my book is a natural extension of your belief that good design sells, and should be supported.

Pledge to Cadence & Slang today.

October 26, 2009, 1:18pm

Reason #21.

You’re part of this story, too. I’m posting excerpts from Cadence & Slang periodically, and solicit feedback. If you donate, you get in on this process, and can involve yourself as much as you’d like. It’s like Wikipedia, but for ranting about why the term “webinar” sucks.

Pledge to Cadence & Slang today.

October 25, 2009, 12:23pm

Reason #20.

Interaction design is a tiny niche inside of another tiny niche. Cadence & Slang will publicize the goals of this group of people to broader masses, making good usability into something everyone could care about.

Pledge to Cadence & Slang today.

October 24, 2009, 11:04am

Reason #19.

You’re helping the limited and small production run of something that’s an exemplar of its internal principles. Cadence & Slang is an attempt to make a book as well-designed and usable as the products that it discusses.

Pledge to Cadence & Slang today.

October 23, 2009, 1:58pm

Reason #18.

You’re giving new ideas about good design to your friends and colleagues. By pre-ordering Cadence & Slang, you enable the production cost of 1,000 copies.

Pledge to Cadence & Slang today.

October 22, 2009, 2:59pm